![]() I spent quite a while converting this little tankette thing for my Fists, several years ago, using a TFC and a hundred bits of plasticard. There’s never been a 30k model for these things so hopefully not too many people are going to be upset by this but I am. For only 5 points less than a Land Speeder you can have one of these things, somehow contriving to have 1 T4 wound despite there being 2 guys on it. Here we have arguably the worst unit in 30k, so far. Credit: NotThatHenr圜 Legion Spatha Attack Bike Squadron (Extended) Make your bikers into a Command Squad instead, creating a fast Line unit with a good melee threat and a huge upgrade in durability. But all of that is also true of jetbike squads, which are only a little bit more expensive and clearly far stronger. Salamanders and Death Guard can swap those hand flamers for far more offensive alternatives. White Scars can get in to shoot up a target and then get everyone back out again with their advanced reaction. Outriders look weak unless their Legion gives them serious buffs, which most don’t. Similarly, I think a basic Assault Squad is considerably better if you want to assault stuff, thanks to having Line and a far lower price per model. But they’re really quite expensive in this role so I think there are better options. Instead of infiltrating you can use your Scout move to get somewhere relevant and then zoom in on turn 1 to kill something. The most obvious use of these guys is probably as another short-lived melta squad, rather like the Seekers. They’ve got Hit and Run, though it’ll probably be quite rare for them to live long enough to use it. Options include swapping the twin bolters for twin special weapons, swapping chainswords for expensive power weapons or free shotguns and getting hand flamers or volkite serpentas, both pretty cheaply. Here’s a unit of 3-10 speedy Marines who can Scout, armed with combi-bolters, pistols, chainswords and no grenades. The combi-melta squad is actually cheaper than an equivalent tactical support squad and will often be a better option. They’ll really add some utility to a Legion that can’t infiltrate for itself. ![]() You can give a Seeker Sergeant a combi-disintegrator if you’ve had the old “Imperial Space Marine” in your pile of shame, which I did. They only get one shot with their meltas but given that they’re likely to be standing on their own in front of a whole army that’s not exactly a big issue. No Spartan to melt? Cool, just use your precision shots to melt holes right through the enemy Praetor. ![]() They can infiltrate and hit a Spartan with a few melta shots before it and the 10 Cataphractii inside leave their deployment zone. It’s a shame they don’t come with shroud bombs, meaning that they might suffer quite a lot of losses to return fire.īut the more fun thing is to give them combi-meltas, which Seekers use better than anyone. Most of their rounds are Assault, so in theory you can charge stuff after firing it – though not especially effectively as these are not melee monsters. A 5-man squad is actually a lot cheaper than a Recon Squad with nemesis bolters so this isn’t a bad option at all. They can operate at 24” range and pick out Apothecaries, sergeants and even the occasional independent character. Interesting, but not super-efficient in terms of kills/point. With kraken bolters you’ve got effectively a mobile sniper squad, just without pinning. Seekers should instead either stick with their Kraken bolters or upgrade to combi-meltas. If you want snipers then go for the recon squad. They have a lot of the same weapon options as a Reconnaissance squad, and the standard vexilla, scanner and vox options most infantry get, but they aren’t Line – which is of course a huge deal. Credit: NotThatHenr圜Ī squad of 5-10 (with a hefty discount on the second 5) BS5 guys with Infiltrate, Precision Shots (4+), Marked for Death, and Kraken bolters.
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