The skin above the eyelid is another challenge, to finesse this fold nicely,Taron to relieve stress, suggests having you come back later when the rest of the head is more complete which I appreciated because it is very much how a painter works an entire canvas, rather than getting hung up massaging solely one location. Taron gives advice that upper eyelids should run over the lower lids. ![]() For myself, the toughest part of approaching faces has always been modeling the eyes. Taron wants to get all the features in place then tweak, add and manipulate the geometry to further reveal the character within. In minutes he roughs out something organic and humanoid, extending a box out to form the neck, shoulder area, and jawline, all using very little geometry. He focuses a good deal of time generating the silhouette of the head. We also see again how by starting from a mere primitive box can turn into a highly elaborate yet necessarily simplistic model of humanoid head, all of which he accomplishes in 2 hours of real time. He reveals advice about anatomy,design, modeling for animation and displacement. He chose this because a head has all the curvatures and details which translate to modeling any other organic form. Lastly, study the area you just created to define the edge flow in the topology to create the geometry you desire, and repeat.įrom this point, Taron then focuses on what the main draw of his DVD is: How to approach modeling organic structures like a human head. Drag points to further position to your liking, defining the surface Use the stretch tools to push them into position Selects a group of polygons where you wish add detail ![]() Each time he goes through the motions, there is a conscious attempt on Taron's part to teach the viewer something: He outlines all the specific tools and techniques which are used through-out the tutorial, so that users modeling in other packages can follow along. His sub-divisional modeling philosophy is: the only piece of geometry you ever need to create is a box. For me, it was very easy to follow along with Taron, who cracks jokes as he works to help move the process along. None of this detracted significantly from the overall learning experience. If you are using Wings3D, XSI or Silo you can find similar functions in those programs. If you are using Maya I recommend the () plugins by dRaster to emulate this. If you are using Max, I recommend ()'s set of plugins. To review this DVD I had the advantage of following along using Modo v2.03 on OSX, and only one function I didn't have (collapse polys in the same way Lightwave does with symmetry activated) I wrote a script for and mapped to a hot key. While Taron prefers to use Lightwave, he encourages you to find similar features in your modeling package and map them to hot keys. He limits the number of tools he permits to be visible in order to achieve his results. Taron starts by removing aspects of Lightwave's interface which he feels impedes people by getting them hung up digging through sub menus. This DVD was created in real-time, which I find more advantageous, rather then watching a sped up version of the artist racing through what he's talking about. In the ususal warm and friendly way,Taron starts this DVD by introducing himself in a humorous manner. Most sub-division capable modeling packages are capable of executing this approach. Note: it should be pointed out that the techniques Taron shares are quite universal to any modeling task. Taron helped pioneer a Sub-division surface modeling (SubD) technique which seeks elegantly and simply preps your models for displacement, animation and final rendering. At the time, he helped set a higher standard for what one individual could achieve. A far cry from nurbs modeling and stitching, which is very tedious to work with. He revealed that such complex results were achieved simply by using a limited set of tools. As early as 1997 Taron's work appeared in online Newtekniques articles by CgChannel founder Jean-Eric Henault, which dropped jaws as it reached levels of photo-realism and horrifyingly beautiful stylizations. The Gnomon Workshop's latest offering is an opportunity to learn from one of the most talented and well rounded artists in the industry, Taron (Timur Baysal). Review: The Secrets of Organic Modeling Lightwave Modeling Techniques with Taron
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